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About Proofing Interactive Content

Interactive content provides multiple methods of engaging viewers. With advanced technology, including animated elements and streaming audio and video, your content can instantly interact with an audience. This allows agencies to access aggregated metrics and retrieve data on the success of their campaigns. 

Examples of interactive content:

  • Embedded or streaming videos
  • Interactive banners 
  • Flash elements in static ads
  • HTML5 animations 
  • Applets (such as icons that allow you to share to social media)
  • Websites

This article the following about proofing interactive content:

Preparing an Interactive .zip Archive

Interactive content that you'd like to submit as a proof must be bundled in a .zip archive with the following specifications:

  • All assets, such as CSS, JavaScript, videos, sounds, and images should be included in the bundle file.
  • Interactive content should include the main file (index.html, index.htm). If this file is not placed in the root location, the tool automatically searches the folder to find it. The main file does not need to be named index.html/index.htm, however, there can be only one .html/.htm file placed in the main location.
  • The file must contain at least one static file webpage.
  • The maximum bundle size is 500 MB.
  • In the case of .zip files created in iOS, the tool automatically identifies the folder where the content is located
  • Interactive projects are supported only as .zip archives. Standard .zip file submissions will fail.
  • The website must be secure (HTTPS).
    This is not a requirement when using the Desktop Proofing Viewer. For more information, see "Understanding the Desktop Proofing Viewer."
  • The website must be allowed to be viewed in an iframe.
    This is not a requirement when using the Desktop Proofing Viewer. For more information, see "Understanding the Desktop Proofing Viewer."

After you prepare your .zip bundle file, create a new proof.

For more information, see "Creating Proofs in Workfront Proof."

Creating an Interactive Proof

For information about creating an interactive proof, see "Generating a Proof for Interactive Content" in "Creating Proofs in Workfront Proof."

Reviewing an Interactive Proof

The Desktop Proofing Viewer is the default viewer for interactive proofs. For information about the Desktop Proofing Viewer, see "Reviewing an Interactive Proof in the Desktop Proofing Viewer."

Until the 2018.3 release, you can also review interactive content in the Legacy Proofing Viewer (see "Legacy Proofing Viewer to be Removed in 2018.3"). Certain functions are not available in the Legacy viewer without the Workfront Proof Rich Media Review extension installed. For more information, see "Proofing Interactive Content" in the article "Reviewing a Proof in the Legacy Proofing Viewer."

 

This article last updated on 2018-10-18 01:56:07 UTC